HUNGARY Rifle Squad

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HUNGARY Rifle Squad, Wargaming, Historyczne, Różne, Operation Squad

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HUNGARIAN ARMY
RIFLE SQUAD
Squad Value:
285 points
Breakpoint:
4
N.
Model
VT
Weapons
Characteristics
Femaru 37M pistol, Danuvia 43M
sub-machine gun, 36M Kézigránát
“Vecsey“ grenades
1 Rileman Sergeant 4
leader, local knowledge
Femaru 37M pistol, Solothurn 43M
light machine gun, 36M Kézigránát
“Vecsey“ grenades
1 Machine gunner
4
local knowledge
Mannlicher 43M rile, 36M Kézigránát
“Vecsey“ grenades
7 Rilemen
3
local knowledge
VARIANTS:
- The Squad can become
Veteran
by removing a rileman.
- You can add a Sniper for +100 points.
- You can add a Schwarzlose Section for +180 points (increase the Breakpoint by 1).
- Up to two rilemen per Squad can become
Assistants
to the Solothurn 43M light machine gun for +10
points each.
- One rileman per Squad can buy the
Medic
characteristic for +15 points.
- One leader per Squad can buy
Binoculars
for +10 points.
- You can buy up to 3
Wait Actions
for +40 points each.
SNIPER
N.
Model
VT
Weapon
Characteristics
iniltrator, local knowledge,
marksman, sight, silent
weapon, sniper
Mannlicher 43M rile, 36M Kézigránát
“Vecsey“ grenades
1 Sniper
4
SCHWARZLOSE SECTION
N.
Model
VT
Weapon
Characteristics
Schwarzlose M07/31 medium machine
gun, Femaru 37M pistol, 36M
Kézigránát “Vecsey“ grenades
1 Machine gunner
3
local knowledge
Mannlicher 43M rile, 36M Kézigránát
“Vecsey“ grenades
2 Crew
3
assistant, local knowledge
HUNGARIAN ARMY WEAPONS TABLE
Range
Close
20 cm
Normal
40 cm
Long
60 cm
Extreme
80 cm
Rate of
Fire
Type
Characteristics
Femaru 37M pistol
+1d6 NE
NE
NE
2
melee
Mannlicher 43M rile
+2d6 +1d6 +1d6 +1d6
1
Danuvia 43M sub-machine gun
+2d6 +1d6 NE
NE
3
Solothurn 43M light machine gun
+2d6 +1d6 +1d6 +1d6
4 support weapon
ammunition belt,
cumbersome, support
weapon
Schwarzlose M07/31 medium machine
gun
+2d6 +1d6 +1d6 +1d6
7
NE 1 (A5)
indirect ire, minimum
range 10, single shot
36M Kézigránát “Vecsey“ grenade
+1d6 NE
NE
SPECIAL RULES:
Local knowledge:
when a model with this characteristic moves through wooded or overgrown areas (woods, jungle,
cultivated ields) he does not apply the penalties shown on the Terrain Table.
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